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Cataloging libraries of models, materials, textures and IES.Simplifies the addition any types of assets, such as models, materials, textures and IES to the scene.So, if you feel the need to power up your productivity, try out the Project Manager plugin right now!
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Lots of studios and freelancers around the world use Project Manager for many different tasks, from designing architecture and interiors to creating a game level to working on a 3d movie scene. Organizing and managing asset libraries have never been more convenient for designers and 3d artists, especially when using the unique drag-and-drop features this tool provides. You can start using Project Manager right away – its interface is intuitive and easy to navigate. In terms of compatibility, fully supported rendering engines include V-Ray, Corona, Fstorm, Octane, Maxwell, Arnold, and many more.
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To downsize your 3d projects, the objects can be merged as proxies, or as xRefs in the viewport.įinally, the asset tracking system of Project Manager provides users with the unique capability to promptly fix missing files from scenes and/or xreferences, collect and replace files, search and relink missing files, categorize and archive assets. Thus, the plugin allows creating complex materials and textures without breaking a sweat just by dragging and dropping the necessary files right onto the models or into the Material Editor. Project Manager makes the drag-and-drop features an instant conduit to building your scenes and managing your assets with great ease. Project Manager is your one-click solution to the problem of managing most of your time-consuming tasks without leaving 3ds Max. Similarly, Materials, Textures and IES photometric lights can be created directly from Project Manager by simply dragging and dropping them onto objects, material editor, or into the viewport. Just select the desired asset in the list and add it to your scene. Merge and import features support a lot of 3d model formats: 3ds Max files, GrowFX, BIP motion, Archvision RPC, DWG, SketchUp, Revit and much more. The plugin supports many Proxy types: VRay, Corona, Fstorm, Octane, Maxwell, Arnold, Redshift, Final Render, Sini, etc.ģd objects can be placed into the viewport in a standard way, on the grid, or directly painted onto surfaces of the scene objects. Project Manager provides its users with a handy feature of merging 3d Models as Proxies, XRef scenes/objects, Sini Proxies, or as standard objects/meshes directly in the viewport.
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Video can’t be loaded because JavaScript is disabled: How to Merge 3D Models to 3Ds Max using Project Manager () Catalogs are virtual in nature, hence do not affect or duplicate the original folders on your hard drive. To help organize numerous external folder directories in Project Manager, you can create virtual Catalogs and add there directories from your hard drive.Ĭatalogs are designed to help structure and provide easy access to long lists of external folders. This unrivalled feature provides users with instant access to external files directly from 3ds Max. In these tabs, users can organize and structure the following asset categories: 3D Models, Materials, Textures and IES Photometric files. The Explorer tab is divided into four separate tabs.
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Project Manager has two main tabs: Explorer, which allows managing models, materials and other assets, and Asset Files, which helps managing links used in the current scene. The plugin also allows customizing file data and syncing organized data, which may be particularly useful for large teams managing complex projects. You can use it to quickly and easily organize your 3D files via its Catalogs system, to merge 3d Models, to assign Materials, Textures and other Assets. Project Manager offers many indispensable features. Video can’t be loaded because JavaScript is disabled: 3Ds Max with Project Manager: Review ()
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